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Quick Start Guide

This guide will help you prepare for using Plyxa3D when it becomes available through our early access program.

What is Plyxa3D?

Plyxa3D is an AI-powered platform that transforms single images into high-quality 3D models. Built on Meta's SAM 3D research, we're creating a production-ready platform for game developers, e-commerce businesses, content creators, and architects.

Prerequisites

To participate in the Plyxa3D early access program, you'll need:

  1. Early access invitation - Apply at our early access form
  2. An image to convert - Any photo of an object (JPG, PNG, or WEBP)
  3. Your use case - Tell us about your project (game development, e-commerce, architecture, etc.)

How Early Access Works

Step 1: Apply for Access

  1. Fill out the early access application form
  2. Tell us about your project and intended use case
  3. Submit your request and wait for approval

Step 2: Onboarding

Once approved, you will receive:

  • Platform access credentials
  • API documentation and example code
  • SDK packages (when available)
  • Support channel access
  • Usage guidelines

Step 3: Start Creating

Depending on your use case, you'll be able to:

  • Upload images through the web interface
  • Generate 3D models using our API
  • Export in multiple formats (OBJ, FBX, GLB, USD, STL, PLY)
  • Integrate into your existing workflows

Expected Features

Supported Input

  • Single photos of objects (no multi-angle photography required)
  • JPG, PNG, WEBP formats
  • Recommended: clear, well-lit photos with single centered objects

Output Formats

  • OBJ - Universal compatibility
  • FBX - Autodesk/Unity/Unreal integration
  • GLB - Web-ready, compact format
  • USD - Pixar format for high-end pipelines
  • STL, PLY - Additional formats for specific use cases

Quality Levels

  • Standard: Fast processing for rapid prototyping
  • High: Balanced quality and speed
  • Ultra: Best quality for production use

Use Cases

We're currently working with early access participants in these areas:

Game Development

  • Rapid asset creation for indie and AAA studios
  • Character, prop, and environment modeling
  • Integration with Unity, Unreal Engine, Godot

E-commerce

  • 3D product visualization
  • AR/VR shopping experiences
  • Product catalog enhancement

Architecture & Real Estate

  • 2D to 3D conversion
  • Virtual walkthroughs
  • Space visualization

Education & Training

  • 3D educational content
  • Interactive learning materials
  • Virtual laboratories

Integration Examples

When the API becomes available, integration will be straightforward. Here's what we're working on:

Python SDK (Planned)

# Example of how the Python SDK might work
import plyxa3d

client = plyxa3d.Client(api_key="your_api_key")

# Create a reconstruction job
job = client.reconstruct(
    image_url="https://example.com/product.jpg",
    quality="high"
)

# Check status and download when complete
if job.status == "completed":
    job.download("./model.glb")

JavaScript SDK (Planned)

// Example of how the JavaScript SDK might work
import { Plyxa3D } from '@plyxa3d/sdk';

const client = new Plyxa3D({ apiKey: 'your_api_key' });

// Create reconstruction job
const job = await client.reconstruct({
  imageUrl: 'https://example.com/product.jpg',
  quality: 'high'
});

// Poll for completion
const result = await job.waitForCompletion();
const model = await result.download();

Development Timeline

We are actively developing and refining the platform based on early access feedback. Current priorities include:

  • Platform stability and performance
  • API design and developer experience
  • Export format compatibility
  • Documentation and examples
  • Integration patterns for popular game engines and frameworks

Get Notified

To stay updated on Plyxa3D progress:

Need Help?

Early access participants will receive:

  • Direct support from our development team
  • Documentation previews
  • Integration assistance
  • Feature request priority

Plyxa3D is currently in early access. Features, APIs, and documentation are subject to change as we refine the platform based on user feedback.